Still, it doesn’t make for satisfying platforming. So you’ll stumble and fall plenty, for the reasons other than your lack of skill or precision, though thankfully checkpoints are generous. The environments are not exactly adjusted to this either, featuring all sorts of uneven and complex geometry that requires some finesse movements, and tiny ledges / platforms. Combine this with an overly aggressive physics system, and you’re going to end up with a bunch of needless falls into the abyss. The boy will often stumble, bump into things, and create way too much movement for the simplest tasks. The platforming in The Last Guardian is imprecise and overly busy. The inputs will appear convoluted to the uninitiated, but you do get used to them after a while.īut it’s not the controls themselves that will cause you grief, it’s how the boy behaves. ![]() You can also pick up/drop items such as barrels, and push enemies. The controls are a bit unorthodox – X is used to crouch/let go, an action you seldom perform, while Triangle is used to jump and grab on. Compared to Ico, the gameplay elements are similar, however they come with a share of issues. As the boy, players will jump, run, swim and pull/push levers in order to progress through the ruins. Players only control the boy throughout this platforming/adventure title, while Trico acts as an AI companion. It’s an overall interesting and original tale, that has a bit of heart to it. Though it may appear the game would try to pull at players’ heartstrings with some drama, that never really occurs apart from a sequence at the end of the game. Fans that have played the developers’ previous titles will feel familiar with the story structure and elements. There is very minimal voice acting, with an older man occasionally narrating the thoughts of the boy. As the pair explore the crumbling structures and keep each other company, a sort of bond begins to form. The story here is relatively mysterious, though the game does feature a couple of tell-all cutscenes that feel a bit like shotgun exposition. After both feel strong enough to move on, they begin exploring the ruins and trying to find a way to a tall tower that Trico seems to be drawn to. He also locates a couple of barrels full of mysterious glowing liquid, which the beast appears to enjoy consuming. The boy springs into action and frees the beast as well as removes some spears lodged in it. The beast, we later learn is named Trico, appears to be injured. ![]() He awakens to find himself in mysterious ruins, far from home, and a large mystical beast is sleeping nearby. The Last Guardian follows a brief story of an unnamed boy.
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